Assets
Define which assets belong to which scene for automated loading and unloading during scene transitions.
dill pixel is a game development framework built on top of the PixiJS rendering engine and provides a robust set of tools and libraries for creating 2D games. dill pixel is maintained and developed by Relish Studios and has been used to create a wide range of games, from simple educational games to complex interactive experiences.
dill pixel offers a number of useful features and libraries to help you build your game:
Assets
Define which assets belong to which scene for automated loading and unloading during scene transitions.
Scenes
Seamlessly handles your game state and complex transitions between states.
Layout and Flex container
Anchored positioning and an HTML-inspired flexbox container makes creating responsive UI layouts a snap.
Audio
Configure multiple audio channels and queue audio files as they are triggered – optionally based on assigned priorities.
Copy and Content
Manage all of your game’s content and copy in .json files, including support for multiple languages.
Spine
Support for using Spine animations in your games.
Physics
Accessibility
Handle mouse, touch, and keyboard input – including sophisticated support for creating tab orders or finding the nearest interactive element for arrow key navigation.