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defaultFactoryMethods

const defaultFactoryMethods: object

Defined in: mixins/factory/const.ts:47

animatedSprite: (props?) => AnimatedSprite

Partial<AnimatedSpriteProps>

AnimatedSprite

bitmapText: (props?) => BitmapText

Partial<TextProps>

BitmapText

button: (props?) => Button

Partial<ButtonProps>

Button

container: (props?) => Container<Application<DataSchema, ActionContext, Action, Renderer>>

Partial<ContainerProps>

Container<Application<DataSchema, ActionContext, Action, Renderer>>

existing: <TEntity>(entity, props?) => TEntity

TEntity

TEntity

Partial<ExistingProps>

TEntity

flexContainer: (props?) => FlexContainer

Partial<FlexContainerProps>

FlexContainer

graphics: (props?) => Graphics

Partial<GraphicsProps>

Graphics

htmlText: (props?) => HTMLText

Partial<HTMLTextProps>

HTMLText

particleContainer: (props?) => ParticleContainer<Application<DataSchema, ActionContext, Action, Renderer>>

Partial<ParticleContainerProps>

ParticleContainer<Application<DataSchema, ActionContext, Action, Renderer>>

spine: (props?) => Spine

Partial<SpineProps>

Spine

spineAnimation: <ANames, A>(props?) => SpineAnimation<ANames, A>

ANames extends string = string

A extends Application<DataSchema, ActionContext, Action, Renderer> = Application<DataSchema, ActionContext, Action, Renderer>

Partial<SpineProps>

SpineAnimation<ANames, A>

sprite: (props?) => Sprite

Partial<SpriteProps>

Sprite

text: (props?) => Text

Partial<TextProps>

Text

texture: (props?) => Texture = resolveTexture

Partial<TextureProps>

Texture

tilingSprite: (props?) => TilingSprite

Partial<TilingSpriteProps>

TilingSprite

toaster: (toasterConfig?, defaultToastConfig) => Toaster

Partial<ToasterConfig>

Partial<ToastConfig> = {}

Toaster

uiCanvas: (props?) => UICanvas

Partial<UICanvasFactoryProps>

UICanvas

svg(props): Svg

WithRequiredProps<SvgProps, "ctx">

Svg