Skip to content

IScene

Defined in: display/Scene.ts:37

Interface for the Container class.

animationContext: undefined | string

Defined in: display/Container.ts:38

IContainer.animationContext


app: Application

Defined in: display/Container.ts:36

IContainer.app


optional assets: SceneAssets

Defined in: display/Scene.ts:40


optional autoUnloadAssets: boolean

Defined in: display/Scene.ts:41


id: string

Defined in: display/Scene.ts:38


optional label: string

Defined in: display/Scene.ts:39


onDestroy: Signal<() => void>

Defined in: display/Container.ts:40

IContainer.onDestroy

addColoredBackground(colorOrConfig?, alpha?): Sprite

Defined in: display/Container.ts:55

number | Partial<BackgroundConfig>

number

Sprite

IContainer.addColoredBackground


added(): void | Promise<void>

Defined in: display/Container.ts:44

void | Promise<void>

IContainer.added


childAdded(child): void | Promise<void>

Defined in: display/Container.ts:48

Container

void | Promise<void>

IContainer.childAdded


childRemoved(child): void | Promise<void>

Defined in: display/Container.ts:49

Container

void | Promise<void>

IContainer.childRemoved


destroy(options?): void

Defined in: display/Container.ts:42

DestroyOptions

void

IContainer.destroy


enter(): Promise<any>

Defined in: display/Scene.ts:43

Promise<any>


exit(): Promise<any>

Defined in: display/Scene.ts:45

Promise<any>


initialize(): void | Promise<void>

Defined in: display/Scene.ts:47

void | Promise<void>


onPause(config): void

Defined in: display/Scene.ts:51

PauseConfig

void


onResume(config): void

Defined in: display/Scene.ts:53

PauseConfig

void


removed(): void | Promise<void>

Defined in: display/Container.ts:46

void | Promise<void>

IContainer.removed


resize(size?): void

Defined in: display/Container.ts:51

Size

void

IContainer.resize


start(): void | Promise<void>

Defined in: display/Scene.ts:49

void | Promise<void>


update(ticker?): void

Defined in: display/Container.ts:53

number | Ticker

void

IContainer.update