Skip to content

ICoreSignals

Defined in: core/interfaces/ICoreSignals.ts:15

onActionContextChanged: Signal<(context) => void>

Defined in: core/interfaces/ICoreSignals.ts:39


onBackgroundAssetsLoaded: Signal<(assets) => void>

Defined in: core/interfaces/ICoreSignals.ts:66


onBackgroundBundlesLoaded: Signal<(bundles) => void>

Defined in: core/interfaces/ICoreSignals.ts:67


onBackgroundLoadStart: Signal<() => void>

Defined in: core/interfaces/ICoreSignals.ts:65


onChannelMuted: Signal<(detail) => void>

Defined in: core/interfaces/ICoreSignals.ts:24


onChannelVolumeChanged: Signal<(detail) => void>

Defined in: core/interfaces/ICoreSignals.ts:23


onControllerActivated: Signal<(controller) => void>

Defined in: core/interfaces/ICoreSignals.ts:43


onControllerDeactivated: Signal<(controller) => void>

Defined in: core/interfaces/ICoreSignals.ts:44


onDataChange: Signal<(detail) => void>

Defined in: core/interfaces/ICoreSignals.ts:73


onError: Signal<(error) => void>

Defined in: core/interfaces/ICoreSignals.ts:63


onFocusChange: Signal<(detail) => void>

Defined in: core/interfaces/ICoreSignals.ts:35


onFocusLayerChange: Signal<(currentLayerId) => void>

Defined in: core/interfaces/ICoreSignals.ts:34


onFocusManagerActivated: Signal<() => void>

Defined in: core/interfaces/ICoreSignals.ts:32


onFocusManagerDeactivated: Signal<() => void>

Defined in: core/interfaces/ICoreSignals.ts:33


onGamepadConnected: Signal<(gamepad) => void>

Defined in: core/interfaces/ICoreSignals.ts:41


onGamepadDisconnected: Signal<(gamepad) => void>

Defined in: core/interfaces/ICoreSignals.ts:42


onGlobalKeyDown: Signal<(detail) => void>

Defined in: core/interfaces/ICoreSignals.ts:46


onGlobalKeyUp: Signal<(detail) => void>

Defined in: core/interfaces/ICoreSignals.ts:47


onHidePopup: Signal<(detail) => void>

Defined in: core/interfaces/ICoreSignals.ts:50


onLoadComplete: Signal<() => void>

Defined in: core/interfaces/ICoreSignals.ts:62


onLoadProgress: Signal<(progress) => void>

Defined in: core/interfaces/ICoreSignals.ts:61


onLoadRequiredComplete: Signal<() => void>

Defined in: core/interfaces/ICoreSignals.ts:71


onLoadRequiredProgress: Signal<(progress) => void>

Defined in: core/interfaces/ICoreSignals.ts:70


onLoadRequiredStart: Signal<() => void>

Defined in: core/interfaces/ICoreSignals.ts:69


onLocaleChanged: Signal<(locale) => void>

Defined in: core/interfaces/ICoreSignals.ts:37


onMasterVolumeChanged: Signal<(volume) => void>

Defined in: core/interfaces/ICoreSignals.ts:22


onMuted: Signal<(muted) => void>

Defined in: core/interfaces/ICoreSignals.ts:21


onOrientationChanged: Signal<(__namedParameters) => void>

Defined in: core/interfaces/ICoreSignals.ts:56


onPopupChanged: Signal<(detail) => void>

Defined in: core/interfaces/ICoreSignals.ts:51


onResize: Signal<(size) => void>

Defined in: core/interfaces/ICoreSignals.ts:17


onSceneChangeComplete: Signal<(detail) => void>

Defined in: core/interfaces/ICoreSignals.ts:54


onSceneChangeStart: Signal<(detail) => void>

Defined in: core/interfaces/ICoreSignals.ts:53


onShowPopup: Signal<(detail) => void>

Defined in: core/interfaces/ICoreSignals.ts:49


onSoundEnded: Signal<(detail) => void>

Defined in: core/interfaces/ICoreSignals.ts:20


onSoundStarted: Signal<(detail) => void>

Defined in: core/interfaces/ICoreSignals.ts:19


onVisibilityChanged: Signal<(visible) => void>

Defined in: core/interfaces/ICoreSignals.ts:59


onVoiceOverComplete: Signal<(instance) => void>

Defined in: core/interfaces/ICoreSignals.ts:28


onVoiceOverPaused: Signal<(instance) => void>

Defined in: core/interfaces/ICoreSignals.ts:27


onVoiceOverResumed: Signal<(instance) => void>

Defined in: core/interfaces/ICoreSignals.ts:29


onVoiceOverStart: Signal<(instance) => void>

Defined in: core/interfaces/ICoreSignals.ts:26


onVoiceOverStopped: Signal<(instance?) => void>

Defined in: core/interfaces/ICoreSignals.ts:30