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IAnimated

Defined in: mixins/animated.ts:34

Interface for animated entities.

onAnimationComplete: Signal<(entity) => void>

Defined in: mixins/animated.ts:37


onAnimationStart: Signal<(entity) => void>

Defined in: mixins/animated.ts:35


onAnimationUpdate: Signal<(entity) => void>

Defined in: mixins/animated.ts:36

animate(animationProps, instance?): Tween

Defined in: mixins/animated.ts:39

GSAPAnimationConfigExtended

any

Tween


animateFrom(animationProps, instance?): Tween

Defined in: mixins/animated.ts:41

GSAPAnimationConfigExtended

any

Tween


animateFromTo(fromProps, toProps, instance?): Tween

Defined in: mixins/animated.ts:43

GSAPAnimationConfigExtended

GSAPAnimationConfigExtended

any

Tween


animateSequence(sequences, instance?): Timeline

Defined in: mixins/animated.ts:49

GSAPAnimationConfigExtended[]

any

Timeline


bob(config?, instance?): Tween

Defined in: mixins/animated.ts:66

number

number

any

Tween


destroyAnimations(): void

Defined in: mixins/animated.ts:55

void


isAnimationPlaying(): boolean

Defined in: mixins/animated.ts:59

boolean


pauseAnimations(): void

Defined in: mixins/animated.ts:51

void


pulse(config?, instance?): Tween

Defined in: mixins/animated.ts:64

number

number

number

any

Tween


resumeAnimations(): void

Defined in: mixins/animated.ts:53

void


reverseAnimation(): void

Defined in: mixins/animated.ts:57

void


shake(config?, instance?): Tween

Defined in: mixins/animated.ts:62

Partial<ShakeConfig>

any

Tween