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IAnimated

Defined in: mixins/animated.ts:18

Interface for animated entities.

onAnimationComplete: Signal<(entity) => void>

Defined in: mixins/animated.ts:21


onAnimationStart: Signal<(entity) => void>

Defined in: mixins/animated.ts:19


onAnimationUpdate: Signal<(entity) => void>

Defined in: mixins/animated.ts:20

animate(animationProps, instance?): Tween

Defined in: mixins/animated.ts:23

GSAPAnimationConfigExtended

any

Tween


animateFrom(animationProps, instance?): Tween

Defined in: mixins/animated.ts:25

GSAPAnimationConfigExtended

any

Tween


animateFromTo(fromProps, toProps, instance?): Tween

Defined in: mixins/animated.ts:27

GSAPAnimationConfigExtended

GSAPAnimationConfigExtended

any

Tween


animateSequence(sequences, instance?): Timeline

Defined in: mixins/animated.ts:33

GSAPAnimationConfigExtended[]

any

Timeline


bob(config?, instance?): Tween

Defined in: mixins/animated.ts:50

number

number

any

Tween


destroyAnimations(): void

Defined in: mixins/animated.ts:39

void


isAnimationPlaying(): boolean

Defined in: mixins/animated.ts:43

boolean


pauseAnimations(): void

Defined in: mixins/animated.ts:35

void


pulse(config?, instance?): Tween

Defined in: mixins/animated.ts:48

number

number

number

any

Tween


resumeAnimations(): void

Defined in: mixins/animated.ts:37

void


reverseAnimation(): void

Defined in: mixins/animated.ts:41

void


shake(config?, instance?): Tween

Defined in: mixins/animated.ts:46

number

number

number

any

Tween