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SpineAnimation

Defined in: display/SpineAnimation.ts:18

Extends

  • _SpineAnimation

Constructors

new SpineAnimation()

new SpineAnimation(props?): SpineAnimation

Defined in: display/SpineAnimation.ts:22

Parameters

props?

Partial<SpineProps>

Returns

SpineAnimation

Overrides

_SpineAnimation.constructor

Properties

add

add: object

Defined in: mixins/factory/Factory.ts:6

animatedSprite()

animatedSprite: (props?) => AnimatedSprite

Parameters
props?

Partial<AnimatedSpriteProps>

Returns

AnimatedSprite

bitmapText()

bitmapText: (props?) => BitmapText

Parameters
props?

Partial<TextProps>

Returns

BitmapText

button()

button: (props?) => Button

Parameters
props?

Partial<ButtonProps>

Returns

Button

container()

container: (props?) => Container

Parameters
props?

Partial<ContainerProps>

Returns

Container

existing()

existing: <TEntity>(entity, props?) => TEntity

Type Parameters

TEntity

Parameters
entity

TEntity

props?

Partial<ExistingProps>

Returns

TEntity

flexContainer()

flexContainer: (props?) => FlexContainer

Parameters
props?

Partial<FlexContainerProps>

Returns

FlexContainer

graphics()

graphics: (props?) => Graphics

Parameters
props?

Partial<GraphicsProps>

Returns

Graphics

htmlText()

htmlText: (props?) => HTMLText

Parameters
props?

Partial<HTMLTextProps>

Returns

HTMLText

particleContainer()

particleContainer: (props?) => ParticleContainer

Parameters
props?

Partial<ParticleContainerProps>

Returns

ParticleContainer

spine()

spine: (props?) => Spine

Parameters
props?

Partial<SpineProps>

Returns

Spine

spineAnimation()

spineAnimation: (props?) => SpineAnimation

Parameters
props?

Partial<SpineProps>

Returns

SpineAnimation

sprite()

sprite: (props?) => Sprite

Parameters
props?

Partial<SpriteProps>

Returns

Sprite

text()

text: (props?) => Text

Parameters
props?

Partial<TextProps>

Returns

Text

texture()

texture: (props?) => Texture = resolveTexture

Parameters
props?

Partial<TextureProps>

Returns

Texture

uiCanvas()

uiCanvas: (props?) => UICanvas

Parameters
props?

Partial<UICanvasFactoryProps>

Returns

UICanvas

svg()

Parameters
props

WithRequiredProps<SvgProps, "ctx">

Returns

Svg

Inherited from

_SpineAnimation.add


make

make: object

Defined in: mixins/factory/Factory.ts:7

animatedSprite()

animatedSprite: (props?) => AnimatedSprite

Parameters
props?

Partial<AnimatedSpriteProps>

Returns

AnimatedSprite

bitmapText()

bitmapText: (props?) => BitmapText

Parameters
props?

Partial<TextProps>

Returns

BitmapText

button()

button: (props?) => Button

Parameters
props?

Partial<ButtonProps>

Returns

Button

container()

container: (props?) => Container

Parameters
props?

Partial<ContainerProps>

Returns

Container

existing()

existing: <TEntity>(entity, props?) => TEntity

Type Parameters

TEntity

Parameters
entity

TEntity

props?

Partial<ExistingProps>

Returns

TEntity

flexContainer()

flexContainer: (props?) => FlexContainer

Parameters
props?

Partial<FlexContainerProps>

Returns

FlexContainer

graphics()

graphics: (props?) => Graphics

Parameters
props?

Partial<GraphicsProps>

Returns

Graphics

htmlText()

htmlText: (props?) => HTMLText

Parameters
props?

Partial<HTMLTextProps>

Returns

HTMLText

particleContainer()

particleContainer: (props?) => ParticleContainer

Parameters
props?

Partial<ParticleContainerProps>

Returns

ParticleContainer

spine()

spine: (props?) => Spine

Parameters
props?

Partial<SpineProps>

Returns

Spine

spineAnimation()

spineAnimation: (props?) => SpineAnimation

Parameters
props?

Partial<SpineProps>

Returns

SpineAnimation

sprite()

sprite: (props?) => Sprite

Parameters
props?

Partial<SpriteProps>

Returns

Sprite

text()

text: (props?) => Text

Parameters
props?

Partial<TextProps>

Returns

Text

texture()

texture: (props?) => Texture = resolveTexture

Parameters
props?

Partial<TextureProps>

Returns

Texture

uiCanvas()

uiCanvas: (props?) => UICanvas

Parameters
props?

Partial<UICanvasFactoryProps>

Returns

UICanvas

svg()

Parameters
props

WithRequiredProps<SvgProps, "ctx">

Returns

Svg

Inherited from

_SpineAnimation.make


paused

paused: boolean

Defined in: display/SpineAnimation.ts:20


signalConnections

signalConnections: SignalConnections

Defined in: mixins/signals.ts:9

Inherited from

_SpineAnimation.signalConnections


spine

spine: Spine

Defined in: display/SpineAnimation.ts:19

Accessors

animationNames

Get Signature

get animationNames(): string[]

Defined in: display/SpineAnimation.ts:52

Returns

string[]


app

Get Signature

get app(): IApplication

Defined in: display/SpineAnimation.ts:48

Returns

IApplication

Methods

addSignalConnection()

addSignalConnection(…args): void

Defined in: mixins/signals.ts:13

Parameters

args

SignalConnection[]

Returns

void

Inherited from

_SpineAnimation.addSignalConnection


connectAction()

connectAction(…args): void

Defined in: mixins/signals.ts:15

Parameters

args

SignalConnection[]

Returns

void

Inherited from

_SpineAnimation.connectAction


connectSignal()

connectSignal(…args): void

Defined in: mixins/signals.ts:14

Parameters

args

SignalConnection[]

Returns

void

Inherited from

_SpineAnimation.connectSignal


getCurrentAnimation()

getCurrentAnimation(trackIndex): string

Defined in: display/SpineAnimation.ts:56

Parameters

trackIndex

number = 0

Returns

string


setAnimation()

setAnimation(name, loop, tracklndex): void

Defined in: display/SpineAnimation.ts:60

Parameters

name

string

loop

boolean = false

tracklndex

number = 0

Returns

void