Skip to content

makeSprite

makeSprite(pAsset, pSheet?): Sprite

Creates and returns a Sprite object. This uses getTexture internally

Parameters

pAsset: string

The asset of the sprite to create.

pSheet?: string | string[]

(optional) The spritesheet(s) that the texture is in. You can leave this out unless you have two textures with the same name in different spritesheets

Returns

Sprite

Source

src/utils/PixiUtils.ts:138