getTexture
getTexture(
pAsset
,pSheet
?):Texture
Gets a Texture
asset.
Parameters
• pAsset: string
The name of the texture to get.
• pSheet?: string
| string
[]
(optional) The spritesheet(s) that the texture is in. You can leave this out unless you have two textures with the same name in different spritesheets
Returns
Texture