IObjectPoolItem
Properties
destroy()
destroy: (…
args
) =>void
Parameters
• …args: any
[]
Returns
void
Source
src/gameobjects/ObjectPool.ts:3
release()
release: (…
args
) =>void
Parameters
• …args: any
[]
Returns
void
destroy: (…
args
) =>void
• …args: any
[]
void
src/gameobjects/ObjectPool.ts:3
release: (…
args
) =>void
• …args: any
[]
void