setObjectName
setObjectName(
object
,pTexture
,pSheet
):void
Parameters
• object: any
• pTexture: string
| Texture
<Resource
>
• pSheet: SpritesheetLike
Returns
void
setObjectName(
object
,pTexture
,pSheet
):void
• object: any
• pTexture: string
| Texture
<Resource
>
• pSheet: SpritesheetLike
void