PixelPerfectHitArea
Pixel perfect hit area
Implements
IHitArea
Constructors
new PixelPerfectHitArea()
new PixelPerfectHitArea(
pRenderer
,pTarget
,pThreshhold
):PixelPerfectHitArea
Parameters
• pRenderer: Renderer
• pTarget: Sprite
• pThreshhold: number
= 0
Returns
Source
src/input/PixelPerfectHitArea.ts:13
Accessors
height
get
height():number
Gets height
Returns
number
Source
src/input/PixelPerfectHitArea.ts:54
scaledHeight
get
scaledHeight():number
Gets scaled height
Returns
number
Source
src/input/PixelPerfectHitArea.ts:61
scaledWidth
get
scaledWidth():number
Gets scaled width
Returns
number
Source
src/input/PixelPerfectHitArea.ts:47
width
get
width():number
Gets width
Returns
number
Source
src/input/PixelPerfectHitArea.ts:40
Methods
contains()
contains(
pX
,pY
):boolean
Contains pixel perfect hit area
Parameters
• pX: number
• pY: number
Returns
boolean
boolean
Implementation of
IHitArea.contains
Source
src/input/PixelPerfectHitArea.ts:81
getHitAreaAtPixel()
getHitAreaAtPixel(
pX
,pY
):boolean
Gets hit area at pixel
Parameters
• pX: number
• pY: number
Returns
boolean
boolean