MatterPhysicsSprite
Extends
Container
Implements
Constructors
new MatterPhysicsSprite()
new MatterPhysicsSprite(
pTexture
,pSheet
?,pSize
?,pBodyType
?):MatterPhysicsSprite
Parameters
• pTexture: string
| Texture
<Resource
>
• pSheet?: SpritesheetLike
• pSize?: number
| [number
, number?
] | object
• pBodyType?: PhysicsBodyType
= PhysicsBodyType.RECTANGLE
Returns
Overrides
Container.constructor
Source
src/physics/matter/gameobjects/MatterPhysicsSprite.ts:15
Properties
_bodyType
_bodyType:
PhysicsBodyType
Source
src/physics/matter/gameobjects/MatterPhysicsSprite.ts:13
_size
_size:
object
x
x:
number
y
y:
number
Source
src/physics/matter/gameobjects/MatterPhysicsSprite.ts:12
body
body:
Body
Implementation of
Source
src/physics/matter/gameobjects/MatterPhysicsSprite.ts:11
visual
visual:
Sprite
Implementation of
Source
src/physics/matter/gameobjects/MatterPhysicsSprite.ts:10
DEFAULT_DEBUG_COLOR
static
readonly
DEFAULT_DEBUG_COLOR:number
=0x29c5f6
Source
src/physics/matter/gameobjects/MatterPhysicsSprite.ts:9
Accessors
app
get
app():Application
<any
>
Returns
Application
<any
>
Source
src/physics/matter/gameobjects/MatterPhysicsSprite.ts:55
debugColor
get
debugColor():number
Returns
number
Source
src/physics/matter/gameobjects/MatterPhysicsSprite.ts:51
physics
get
physics():MatterPhysics
Returns
Source
src/physics/matter/gameobjects/MatterPhysicsSprite.ts:47
Methods
createBody()
createBody():
void
Returns
void
Source
src/physics/matter/gameobjects/MatterPhysicsSprite.ts:68
onAdded()
onAdded():
void
Returns
void
Source
src/physics/matter/gameobjects/MatterPhysicsSprite.ts:59
onRemoved()
onRemoved():
void
Returns
void
Source
src/physics/matter/gameobjects/MatterPhysicsSprite.ts:64
update()
update():
void
Returns
void